rherman Posted October 25, 2009 Share Posted October 25, 2009 (edited) I have 30 VRAY lights in a scene and I want to adjust every multiplier at once. How can I do this? I found a great script to do this, but is there any other way to change parameters for mass objects? Like what if I had 100 Doors, and wanted them all Open or closed? Edited October 25, 2009 by rherman Link to comment Share on other sites More sharing options...
alias_marks Posted October 25, 2009 Share Posted October 25, 2009 I have 30 VRAY lights in a scene and I want to adjust every multiplier at once. How can I do this? I found a great script to do this, but is there any other way to change parameters for mass objects? Like what if I had 100 Doors, and wanted them all Open or closed? Seems like a good idea if you haven't already, is to maximize you're instancing and referencing organization structure for the geometry. On the light's, I thought I'd throw another option in there. I find the lister very helpful when manipulating scenes with tons of lights. By default vray lights don't show up in the light lister, but this script fixes it - http://www.scriptspot.com/3ds-max/vray-light-lister M- Link to comment Share on other sites More sharing options...
kid84 Posted October 28, 2009 Share Posted October 28, 2009 clone instance might helps. Link to comment Share on other sites More sharing options...
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