s_wong Posted October 30, 2009 Share Posted October 30, 2009 Hi Folks, I'm new to max and am having problems scaling my bitmap reference images. Whenever I am applying a bitmap as a material to a plane for reference purposes the resultant image comes out tiled several hundred times. I've been trying to play with the display configuration in the preferences section to no avail. I also tried adjusting the width and height in the coordinates section of diffuse material editor and had some progress but still can't scale the image enough to get rid of the tiling. Importing autocad files with reference images have the same tiling problem too. Does anybody have suggestions as to what I may be doing wrong or what might be causing this? Thanks, Sean Link to comment Share on other sites More sharing options...
WAcky Posted October 30, 2009 Share Posted October 30, 2009 if you've created an acutal plane object try unchecking the "real world coordinates" button. Otherwise apply a UVW map modifier to the object and uncheck the same option. Link to comment Share on other sites More sharing options...
s_wong Posted October 30, 2009 Author Share Posted October 30, 2009 yes, that was it. Thank you. Link to comment Share on other sites More sharing options...
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