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Need help importing into 3ds Max


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Ok, so I created an object in autocad with plines because the tools are easier to use, but when I import it into 3ds Max as a dwg the curved objects are disfigured. How do I fix this?


disfigured in what way? like the arcs are choppy? have you increased the curve steps on the import dialog or tried increasing the general setting to get a more precise import? post the file or a screen shot...

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