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Display problem

Iain Denby

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How do I get rid of this really annoying display problem; flat surfaces flash with black patches, especialy when zoomed out, in perspective view. I've tried chanaged from Direct 3D to Open GL, which solves the problem but also slows down the viewports.


Max 2008 X64

Gforce Quadro FX 4600

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I have had this problem when working in perspective view, and switching to user view fixed it. Though this solution may not be the best for everyone depending on how you to like to work.


Also, this problem came up in another thread a few months ago. The solution suggested then was to check your working units, and distance from origin. The original poster never said if that worked.





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