dutch Posted November 11, 2009 Share Posted November 11, 2009 I've got a scene using super spray with some facing particles. With the 3ds max renderer I just turn on Face Mapping in the material. It appears the vray material doesn't have this option and you can't apply a uvw map modifier to super spray. Any ideas? Link to comment Share on other sites More sharing options...
WAcky Posted November 11, 2009 Share Posted November 11, 2009 use a particle flow with a facing operator set to your camera with "use parallel direction" checked. Or you could just use your standard material with vray... Link to comment Share on other sites More sharing options...
dutch Posted November 11, 2009 Author Share Posted November 11, 2009 thanks standard material doesnt play nice with alpha Link to comment Share on other sites More sharing options...
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