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mass poly detacher


gfriedman
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I'm sort of a noob and I'm wondering if there is a way to select all polygons in a poly object that belong to a single element and detach them to separate objects or elements. I have a found a script to detach separate elements to separate objects but nothing that can break or explode a welded poly...

 

anyone?

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Hello,

 

I hope i will help you. When I use subdivision to modell something if i want to select all poly's i just simply select faces and than ctr+a or you can use the selection option(select by angle) if you modify the angle you will select more or less faces. Or you could try some script from Scriptspot site there are some very very usefull there. In case you want to detach specific parts of a big object I suppose you need to do that manually especially if all the parts are connected. I do not know a script that can let the user to select areas of an object i mean mass selection like you say without a rule of selection...

I hope i cauld help you at least just a alittle.

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the break worked - thank you so much. such a simple thing, but couldn't figure it out...

 

one more quick thing, though maybe for a new post, say I have a slab, and I want to extrude into its volume - imagine like a push operation in sketchup - and so more than just a negative extrusion, I want new polygons to be created along the newly created inner faces, and the perpendicular ones to be trimmed along these lines...how would you do this?

 

when I cut a poly volume and extrude inwards(negative) I have to deal with adjacent faces not co-operating...

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  • 2 years later...

saw this script from the other website .. the authors name is erilaz

 

 

first convert your object to editable poly

 

and then run the script and press the detach all....

 

if you guys can add a script that convert to editable poly would be fine also.. just share your script... thanks .. have fun

 

 

 

 

 

rollout detacher "Poly Detacher" width:162 height:300

(

button btn1 "Detach All" pos:[36,27] width:83 height:36

on btn1 pressed do

(

obj = selection[1]

for p = polyop.getNumFaces obj to 1 by -1 do

polyOp.detachFaces obj #{p} delete: true asNode:true name:"Object"

)

)

detatchWindow = newRolloutFloater "Poly Detacher" 200 500

addRollout detacher detatchWindow

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