chow choppe Posted November 19, 2009 Share Posted November 19, 2009 hi all i always have problem showing white as pure whit in my renderings. either irt burns too much or it is affected by sunlight. what can be done to keep whites as whites and not let affect light tint them too much an example Thanks Link to comment Share on other sites More sharing options...
WAcky Posted November 19, 2009 Share Posted November 19, 2009 create a mask of the white area and overlay a solid white layer in photoshop? Thats probably a bit extreme but once you get a matte of the white material into photoshop you'll be able to do a whole lot of adjustments like levels or curves to compress the whites. Link to comment Share on other sites More sharing options...
aristocratic3d Posted November 19, 2009 Share Posted November 19, 2009 Just take blank page from photoshop and fill it with RGB 255,255,255. save it to jpg and use it as texture. You will get 100% pure white. Link to comment Share on other sites More sharing options...
Nic H Posted November 19, 2009 Share Posted November 19, 2009 pure white looks awful unless you are going for a cartoonish feel? when its printed you are going to get a patch with no colour at all. don't do it. Link to comment Share on other sites More sharing options...
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