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1 scene -> 2 different renders


postite
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Hi.

 

I have to render an anim in a very short time with max2009 and MR.

 

I use 2 pc quad core for rendering (no local network). BUT… I have a difference between renders made on pc1 and pc2. Kind of brightness or gamma issue (not very cool in the final AVI :D )

 

Pc1 :

Intel Q6600

3ds design 2009 x32

Gamma/LUT settings 2.2

 

Pc2

Intel Core i7

3ds design 2009 x64

Gamma/LUT settings 2.2

 

 

I tried to render the scene on another pc (my q6600 max2009 x32 at home) and the render looks like those made on pc2 (darker). Here are 2 tests.

 

I really have no idea why this happens and I don’t have a lot of time anymore. If anybody can help… :)

 

Thanks

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Ok thank you. I will try.

 

But, I really don't understand why with the same max file and the same version of Max, I have 2 different renders. Where is the logic ? Is it possible that the hardware is the cause oh that ? :confused:

 

Does anybody ever heard something similar ?

 

Thanks

Edited by postite
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No, i don't use backburner.

 

I tried to use the same FG map on the two pc. And... two different renders.

I also checked the two 3dsmax.ini files and they are the same.

 

Thank you for your help. I hope I will find a solution...

Edited by postite
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