RevitGary Posted November 24, 2009 Share Posted November 24, 2009 Is there an easy way to convert scanline materials to mental ray materials? All my previous work is scanline now I am doing mental ray. I need to convert lots of materials ....any ideas? Thanks!! Link to comment Share on other sites More sharing options...
odouble Posted November 24, 2009 Share Posted November 24, 2009 Download the material converter script here: http://www.motivacg.com/descargas_en.php Link to comment Share on other sites More sharing options...
thorsten hartmann Posted November 24, 2009 Share Posted November 24, 2009 Hi use Shader Utilities Final. look on my sign... mfg hot chip Link to comment Share on other sites More sharing options...
RevitGary Posted November 24, 2009 Author Share Posted November 24, 2009 Download the material converter script here: http://www.motivacg.com/descargas_en.php This one discarded all of my maps. That will not do. Link to comment Share on other sites More sharing options...
RevitGary Posted November 24, 2009 Author Share Posted November 24, 2009 Hi use Shader Utilities Final. look on my sign... mfg hot chip I was hoping there was something for free out there Link to comment Share on other sites More sharing options...
japi Posted November 24, 2009 Share Posted November 24, 2009 This one discarded all of my maps. That will not do. Hi, I'm Víctor from Motiva what's exactly your problem with the converter? Link to comment Share on other sites More sharing options...
RevitGary Posted November 24, 2009 Author Share Posted November 24, 2009 All of my assigned maps are being discarded. Link to comment Share on other sites More sharing options...
thorsten hartmann Posted November 24, 2009 Share Posted November 24, 2009 (edited) hi Sorry, go to the download area and download the Free Version SU-Final and the free TH-Materials (advanced Pro-Materials), than have you the best control. PS (TH-Materials): for mental ray beginners it is important to read the installation guide, to install the th-materials and deinstall the pro-materials. mfg hot chip Edited November 24, 2009 by thorsten hartmann Link to comment Share on other sites More sharing options...
odouble Posted November 24, 2009 Share Posted November 24, 2009 This one discarded all of my maps. That will not do. Use it all the time in max 2009x64 and never had that issue. Link to comment Share on other sites More sharing options...
RevitGary Posted November 24, 2009 Author Share Posted November 24, 2009 OK my bad it didnt discard the maps it just turned them off in the viewports It works fine Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now