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MIR Image Question


Crazy Homeless Guy
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Almost all Photoshop. The lens flares seem to be done in the 3D render. Look at their animations--many of the effects you see in the stills are missing.

 

Even when I'm doing NPR animation, a lot of the 'look' is achieved in Photoshop in post. I have recently tried to load as much as possible into the 3D render shaders, including 'picture-plane' treatments that you would normally use on an image once its in 2D space--the final frame as an image vs a view of a 3D environment.

 

Back to MIR--really nice work, it shows the value of Creative Directors and I would bet a lot of concept boards and hand sketches. I wish I had some of their projects, meaning the architecture to render. It's more fun when its a beautiful project.

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I think I cast that question to broad. The image referenced has an extra layer that is not present in the other images on the site, or at least not as present. It appears to have a painting effect, where brush a brush was drug, and the paint flowed after it. I am not sure that Photoshop is capable of doing this, or maybe I just don't know how to do it in Photoshop.

 

The effect is apparent in the crop I took. If you look at the ladies blouse, it appears that brush strokes have been pulled from the center out.

 

Maybe this is just paint layers brushed, and not pixels "pulled" by a wet brush.

 

My feeling is that this would be easiest to achieve by completing all of the post work in Photoshop, and then bringing it into an application like Painter, and using a wet brush on top of the image.

 

The use of the technique makes sense if you look at what the building was designed for. The project was a competition entry for the Munch Museum in Oslo. As in Edward Munch. While the styke is not a replica of his brush strokes, it is an interesting homage to painting in general.

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I think I cast that question to broad...It appears to have a painting effect, where brush a brush was drug, and the paint flowed after it.

 

Oh, that. Probably the 'magic finger' -- smudge tool. I use it all the time on figure images to do what they did. I smear the tones around to be more 'painted', remove that photo look. You have to use a tablet for decent results. Also, the real trick is to not use it at full strength. I usually set smudge to 80% - 85%.

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Just played with the smudge tool. I agree that it is probably what they used. I have never actually used it on a project piece before. Now I need to find a reason to use it.

 

EDIT: Added my first lame attempt at smudge. It is going to take a few tries to get something that looks good.

Edited by Crazy Homeless Guy
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It is going to take a few tries to get something that looks good.

 

I'll drop by your office before the beer-get-together, show you how it's done.

 

Your image reminds me, I still have to look through my vintage photos for people...

 

"let's all get up and dance to a song that was a hit before your mother was born, though she was born a long, long time ago"

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  • 2 months later...

I have been thinking about a book for a while, but it takes a lot of time to produce something decent.

 

Also, I feel like we are starting to find out a couple of things that helps us produce better images these days....then it would be a shame to produce a book full of "old crap" :)

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