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Realism Problem


makapili
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sarcastic one - kippu - Well the machine is ok,. Think about the tubes, they have to be flexible , the real reason about your problem of realism, is 1. light and than 2., please rotate this camera-view. nobody looks '' realy on a scene like this - get some information about '' picture composing ( golden cut - falls horizon - funktions of lines etc ) and you will see that your scenes do improve

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sarcastic one - kippu - Well the machine is ok,. Think about the tubes, they have to be flexible , the real reason about your problem of realism, is 1. light and than 2., please rotate this camera-view. nobody looks '' realy on a scene like this - get some information about '' picture composing ( golden cut - falls horizon - funktions of lines etc ) and you will see that your scenes do improve

 

if you can model the cath machine better with better materials and proper lighting then it will look real

 

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i made another scene with better model and i did some research on picture composition and this is the result..well i also did some photshop editing

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Liked the first one better (except it needed some hue correction).

 

try enhancing the "seams" where the plastic panels meet. The scanner now looks like it's made out of one peace. Also add some bump map to the material of plastic.

 

remove that blue glow since it's hard to identify what it is.

 

 

also, make the TV displays self illuminated (use vray light mat).

 

Add some pictures on the walls, and remove/reduce the reflectiveness of the wall, or lower the glossiness of it, since it mirrors the room.

 

If you have used photometric lights, use the correct colour correction to the vray camera, since the scene is in the wrong hue.

 

Try using the reactor to get the more "gravitational" look of the pipes hanging from the celling.

 

 

google some ordination and try seeing what instruments they usually have, and fill the sceen with em. (also copy the interior design...)

 

P.S. Good job so far!

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Lighting really Gino.. work on your lighting.. global illumination, ambient occlussion. There are some weird circular orbs artifcats appreaing on the glass in the back. Find tutorials on lighting interior scenes.

 

 

 

i realized that...here a new scene..with only lights coming from the windows....

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