Peter M. Gruhn Posted December 31, 2009 Share Posted December 31, 2009 I end up doing a fair bit of vertex target welding. It's nice. Just click away. Hit right click to stop. Pretty standard for 3ds. Except if I click a vertex that won't weld to something I think it should, or I click the wrong vertex and don't want to weld it to anything. There I am, in the middle of a "weld this vertex" action and right clicking... stops the whole target weld experience. I would much rather that the first right click if I have a vertex selected cancel only that vertex and keep me in welding mode. Link to comment Share on other sites More sharing options...
Peter M. Gruhn Posted January 8, 2010 Author Share Posted January 8, 2010 The interim solution is to just weld the thing to something then undo. Link to comment Share on other sites More sharing options...
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