Jump to content

Cleaning Materials


Peter M. Gruhn
 Share

Recommended Posts

The multi-sub material has a number of slots, you can set the number to be more efficient.

 

If you are only using 2 slots but have 10 slots available it can take up more memory and time to evaulate those extra materials, even if they are not being use in the scene.

 

Also if you havn't assigned Face ID's properly, having a messy MSM could lead to rendering errors through incorrect material assignments.

 

jhv

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...