barton Posted January 20, 2010 Share Posted January 20, 2010 Hi everyone, This may sound like a pretty obvious question....but I am having issues with 3ds max 2009 getting very slow in only slightly complex scenes (350 000 polys).... and then sometimes when I pan or zoom in the viewport max crashes completely! Usually these scenes contain a few vray proxies of pretty complex trees or cars etc...not sure if that effects it? I am using 3ds max 2009 64 bit, vista sp1, vray.... quad core Q6600, 8GB RAM and a GEFORCE 8800GT graphics card. Could this be a problem with the graphics card as the more objects are visible in the viewport...the more it slows down. And if I use wireframe for all viewports it doesn't happen? Any tips ot knowledge in this area would help as I'm not really sure whether its the complexity of the scene that is causing the slowness or if its a gpu related issue? Surely the nvidia 8800gt could handle more complex scenes than this without probelms? Thanks! Link to comment Share on other sites More sharing options...
kippu Posted January 20, 2010 Share Posted January 20, 2010 there was a 3dsmax 2009 patch which eliminated the crashes Link to comment Share on other sites More sharing options...
ihabkal Posted January 20, 2010 Share Posted January 20, 2010 Check updates, your card is better than mine and I have scenes with 6 million polys with no problem other than the slowness in navigation. Link to comment Share on other sites More sharing options...
barton Posted January 20, 2010 Author Share Posted January 20, 2010 Ok cool I'll update it. Anyone got any good tips on avoiding the vieport slowness? Or is that just a matter of getting a better graphics card? Link to comment Share on other sites More sharing options...
amer abidi Posted January 20, 2010 Share Posted January 20, 2010 2009 has issues. Save your scene, reload it, and immediately you'll see and feel a tremendous increase in performance. I usually do That every 20 minutes or so when on complex scenes. Link to comment Share on other sites More sharing options...
XITIJ412 Posted February 24, 2010 Share Posted February 24, 2010 Hi everyone, This may sound like a pretty obvious question....but I am having issues with 3ds max 2009 getting very slow in only slightly complex scenes (350 000 polys).... and then sometimes when I pan or zoom in the viewport max crashes completely! Usually these scenes contain a few vray proxies of pretty complex trees or cars etc...not sure if that effects it? I am using 3ds max 2009 64 bit, vista sp1, vray.... quad core Q6600, 8GB RAM and a GEFORCE 8800GT graphics card. Could this be a problem with the graphics card as the more objects are visible in the viewport...the more it slows down. And if I use wireframe for all viewports it doesn't happen? Any tips ot knowledge in this area would help as I'm not really sure whether its the complexity of the scene that is causing the slowness or if its a gpu related issue? Surely the nvidia 8800gt could handle more complex scenes than this without probelms? Thanks! Hi!! Recently,I have faced same problem.Dont worry just go below links,and upadated all the drivers of 3ds Max 2009,I hope after the installation your issue may be solved. http://usa.autodesk.com/adsk/servlet/ps/dl/index?siteID=123112&id=2334435&linkID=9241178 Link to comment Share on other sites More sharing options...
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