carlotristan3d Posted January 30, 2010 Share Posted January 30, 2010 Hi All, I'm having problem with this white speckle that renders unnaturally in my scene. I'm using photometric light.I tried increasing the noise filtering in FG to no avail. Increased sampling also didn't help. Hope somebody can help me. Link to comment Share on other sites More sharing options...
carlotristan3d Posted January 31, 2010 Author Share Posted January 31, 2010 [ATTACH]35505[/ATTACH] heres the image btw. Link to comment Share on other sites More sharing options...
RevitGary Posted January 31, 2010 Share Posted January 31, 2010 There are several posts on similar topics here look around a bit. Including one started by me Increase the gloss samples in the material. also check fast interpolate. check this post http://forums.cgarchitect.com/37932-specs-floor.html Link to comment Share on other sites More sharing options...
carlotristan3d Posted February 3, 2010 Author Share Posted February 3, 2010 There are several posts on similar topics here look around a bit. Including one started by me Increase the gloss samples in the material. also check fast interpolate. check this post http://forums.cgarchitect.com/37932-specs-floor.html thanks for the tip. I fiddled with your suggestions, the best advice i could give to those encountering the same problem is to check your geometry. Link to comment Share on other sites More sharing options...
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