BAUM Posted February 1, 2010 Share Posted February 1, 2010 Here is one of my first posts. I know the lighting need to be played with a little. Otherwise let me know thoughts! Thanks! Link to comment Share on other sites More sharing options...
ihabkal Posted February 1, 2010 Share Posted February 1, 2010 looks just like a photo except no horse manure or hay. very believable. Link to comment Share on other sites More sharing options...
BillyElNino Posted February 4, 2010 Share Posted February 4, 2010 Your wood texture is tiling badly... Link to comment Share on other sites More sharing options...
Jonathan Sanchez Posted February 4, 2010 Share Posted February 4, 2010 Hey aaron, give your textures some bump and play with lighting. If you really wanna make it believable.. make it diry with some hay on the floor, and you will have urself a nice little horse stall image Link to comment Share on other sites More sharing options...
Matt McDonald Posted February 5, 2010 Share Posted February 5, 2010 The posts of the stalls don't look like they are making contact with the floor. Maybe some AO? Link to comment Share on other sites More sharing options...
BAUM Posted February 5, 2010 Author Share Posted February 5, 2010 Here is an updated one with a different style floor. These are my first renderings. So this is something new to me. Link to comment Share on other sites More sharing options...
ihabkal Posted February 6, 2010 Share Posted February 6, 2010 it is going to be hard to clean manure from these grooves in the tiles. Link to comment Share on other sites More sharing options...
Horhe Posted February 6, 2010 Share Posted February 6, 2010 There are visible tiling issues in your bricks, pavement and wood. Take the pavement for example, you have a tile that is a light pinkish colour, which is repeating every couple of tiles. You would want to fade it out a little on some tiles, to make the pattern less obvious to the eye. Try adding another material on top to blend, perphaps some slight dirt to brake up that uniformity. Same goes for wood, try to add variation in the texture in PS so there is no obvious tiling. I would zoom out a little and move the camera screen left, to show more of the side, and add some more breathing space at the bottom and top of the image. The image overall is a bit blurry, sharpen it up a little bit. Link to comment Share on other sites More sharing options...
BAUM Posted February 8, 2010 Author Share Posted February 8, 2010 Well here is another version. i used the same wood as before so the tiling repeats on it also. Link to comment Share on other sites More sharing options...
BrianKitts Posted February 8, 2010 Share Posted February 8, 2010 the lighting is really flat. You'd benefit strongly from some spotlights in the scene to add some highlights and contrast in the lighting as well as the shadow casting which would really help with the "floating" problem previously mentioned. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now