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High or Very High settings in the IRmap


ihabkal
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Hi There,

Just a question: anyone is usung high or very high setting for the IRmap in production?

A friend of mine was using it, it was taking 15 hrs to calculate it, I told him it's not necessary, he said that his client expects the highest quality.

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If the client wants the highest quality, they should use a renderer who knows how to use the settings properly. He's just wasting his time with those settings.....depending on the scene that's probably total overkill, As long as he's got enough samples in the hemispherical subdivisions and interp. subs he would be able to render out with medium or possibly even a low settings and get a quality rendering (with little or no visible difference from his high preset) at probably a quarter of the render time.

 

Does the scene have a lot of very small ornate details? If not I hold true to my original statement

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If the client wants the highest quality, they should use a renderer who knows how to use the settings properly. He's just wasting his time with those settings.....depending on the scene that's probably total overkill, As long as he's got enough samples in the hemispherical subdivisions and interp. subs he would be able to render out with medium or possibly even a low settings and get a quality rendering (with little or no visible difference from his high preset) at probably a quarter of the render time.

 

Does the scene have a lot of very small ornate details? If not I hold true to my original statement

 

+1

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Does the scene have a lot of very small ornate details? If not I hold true to my original statement

 

thanks for the response, I hope he will read it and get an idea. But also if you render at 6000 pixels wide or more those small details will show better and you won't need high settings...

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a friend eh? ok ;)

 

you need to know your software. you need to learn it and enable it to use your own settings.

If you, er, i mean your friend, just relies on pressing the default settings then he'll not get very far very quickly.

 

If i want uber high quality at any size, i'll never press a default setting. (i'll never press one anyway). you'll get so much more out of it if you spend a little time learning it :)

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You could easily calculate a Brute Force primary solution in much less time than that. Then you would see some reasonable quality increases.

 

I've never used the higher settings, my irmap is permanently set to low. I've ran plenty of tests and comparisons and there are all but imperceptible differences between the settings. There is a really interesting gnomonology tutorial by Christopher Nicholls called "speed vs quality" where he breaks down the correlation between light, AA, material and GI subdivisions. From what I understand if your irmap subdivs are very high and your AA settings are normal, the solution will only be as good as the AA settings anyway.

 

Alex Roman uses low settings, I would wager to say that his work is higher quality than your friends.

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  • 2 weeks later...

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