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360 camera rendering is not sharp in panorama


nodar1978
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Hello guys

 

i've got 360 camera rendering, and it seems sharp enough and quit good as a image, but when i put it in panorama software then final result is not sharp enough, i have to go in very high resolution rendering to make it good in panorama. I checked settings in panorama software, and i set maximum settings but doesn't help.

for example if i want to make panorama for 800x600, should i render 360 camera 4x800 by 4x600? is it really so? then render is too big, 3200x2400

hope guys you have answer for me

thanks in advance

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Yes, to really get a good image when you wrap it to a sphere or create a QTVR you must render a pretty decent resolution.

 

Consider that you only see about a 60 degree field of view, so at any time you are only seeing about 1/6 the width of your original image.

 

So if you render your original image @ 3000x1500 pixels and wrap it to a sphere that is viewed in a 800x600 viewer.....you are stretching the width of 500 pixels of data (1/6th of 3000) to fit 800 pixels wide, hence it's not clean.

 

I typically render my QTVR's @ 6000x3000 pixels. 64bit system, and D.R. come in very handy for this.

Edited by BrianKitts
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