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Vray Environ Fog in Animations


mfured20
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Hi guys! Long time no post!

 

Anyway, I have finally been contracted to do my first animation. Its a place in Iowa, with a very distant horizon line. Its going to include some areal shots, and I was hoping to use some fog to shroud that horizon line. I have attached a shot of the type of camera angle I am talking about, although its not finalized at all.

 

On to the problem: I have tried stills with the fog, and it looks great, but when I go to try to use vRaySP4's new Irrmap/LC prepass and rendering modes, my frame times skyrocket from 10 mins to 2 hours. I was wondering if anyone else has successfully used EnviroFog with that animation mode. I can't figure out if its kinda incompatible, or if I am doing something idiotic.

 

Any thoughts on this issue? I'll be sure to update if I finally find a solution/ answer to my troubleshooting.

 

Thanks gang!

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Well guys, I will show you my incredible newbieness [even tho I have been doing this type of thing for 3 years], and tell you that I have no idea how to do a z-depth channel. I suppose I will have to learn.

 

I am going to keep experimenting with vRay Enviro fog for the moment tho, and post up my results here. Might help someone else down the line.

 

Thanks for your time!

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