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Vray Walkthru camera animation


Chris Potts
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Hi all,

 

Im trying get practice some simple model testing before go real 3D model which i have not used play it for long time ago.

 

So I know how to set up camera animation follow on spline path, no problem. But I would like to know how to work control on camera play follow path then at some view point or half way path for pause still animation few mins then start up moving along line?

 

Other question - what best pixel size render that could be for projection purposes from pc laptop at a planning meeting. I thinking about 1680 by 1050 pixel size or little bit less that than.

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No help !!:(

 

I did figure it out last weekend:-

 

Here what i do - Set red keys button on any timeline track (bottom bar) where you want to view poisition. Then hold shift button & click hold key tab copy to other timeline track frame say add other 5 sec. That make camera view hold still then move motion animation after 5 sec.

 

But it would give me increase addition render time becasue number of same frame add on for still view.

 

I wonder is there any best free video editior software that can pick one single frame copy & Paste on expand timeline for still view and animation?

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