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How to change render aspect ratio without affecting camera view?


zhopudey
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I sure am running into wierd little problems in max :p

 

I currently have a render with aspect ratio of about 0.68 Now the client wants a wider view, as he wants to see more on both sides. How can I change the aspect to say 1.2, without changing my current view in any way? (i.e., only increase the view on both sides while keeping the center part the same). Hope I've explained my problem clearly enough.

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  • 1 year later...

Figured it out finally (after 2 years :p). The overscan script is a bit complicated as the max camera doesn't have a focal length property. With a vray cam, it only needs a straight forward calculation -

 

New Focal Length = Old Focal Length * Old render width / New render width.

 

:)

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