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Intership - a good place to start?


cgzilla
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Hi all,

 

I've been looking for unpaid/low pay projects in last few days. I couldn't find anything that fits my abilities so far. So i thought I might ask you guys. I'm using 3ds max since 2005 (Vray mainly in last two years). So far I've done several projects but they could be classified as 'ghost modeling' and I can't really talk about them, or take credit. Although I have some. So the whole purpose of seeking interships is to start building up a CV. I realize I should have one by now but I had other things to do also. If you have any idea, link, suggestion, I would appreciate your time to contact me. Below is a small gallery of my recent works.

 

http://cgzilla.cgsociety.org/gallery

 

Cheers!

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If you are serious, I would focus on doing a few larger scale projects. I would have to think that the market for residential interiors is the most saturated area of the industry. This is mostly thanks to Evermotion, and the entourage collections they release.

 

Your lighting skills could also use work. The balls, which I am assuming were lit by an HDRI have a beautiful color, but the interior appear to be lit mostly from one direction with a Vray glow panel. Light is a very important aspect of rendering, and not one ot be taken lightly.

 

There is also a dollhouse feel to your interior works. Depending on what market you are trying to break into, this could be a problem. If you are looking for general animation, and more towards animated cartoons, then it is perfect. If you are leaning towards architecture and design, then I would address this issue. Designers tend to like their works to have a ominous refined feel to them. Even if their designs do not warrant that.

 

Anyway, good luck. It is a tough market right now, but hopefully it will get better.

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