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Raid-0 x Render time


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Negligible at best. Pretty much the only times you are using your HD while working in Max is when opening the scene file and when your renderer is accessing any texture maps. Sure the overall computing experience will be more snappy, although not even close to what you would get while using an SSD.

 

The only time I'd consider using RAID over a SSD is while serving texture maps to several clients in an small to medium render farm. Of course there are tons of possible bottlenecks when dealing with these deployments, but you get the picture.

 

Overall, if you're looking for raw speed nothing will come even close to an SSD from an storage standpoint and it's getting cheaper, specially if you're thinking in real HW RAID.

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