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Wired smug appear in my ceiling ...How to remove it ?


yohozindagi1
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I have rendered this image using Vray Rc 1.5 in 3ds max 2009

The problem is I am getting wired smuggie shades in the ceiling corners... i really don't know why its appearing ..... Can anyone plz help me solve this problem ... I have attached the image below..PLZ help

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  • 5 weeks later...
Thankx everyone a lot for the help but .... if poor GI is the issue than why is rest of the scene looks alright ? why only the ceiling looks bad ???

Can u also kindly answer this ?

- Thank you

 

Because your cieling is recieving primarily indirect/bounce light where as the rest of your scene is, for the most part, recieving light directly from light objects. Since the cieling is almost entirely dependant on the GI solution for its illumination it requires a better quality GI solution to render correctly.

 

E

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Light leaks like these are normally (in my experience) caused by geometry cutting through each other or co-planar faces.

 

you could try to put a bit of blocking geometry outside the room, or tweak the "shadow bias" up a bit, on the light settings. this can help prevent this problem.

 

the max file has a good explaination for shadow bias settings..

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