karuna.a Posted March 30, 2010 Share Posted March 30, 2010 Hi all, i am developing the 3d for my client. comments & critics will develop this view & me as well. cheers, Karuna Link to comment Share on other sites More sharing options...
BenM08 Posted March 30, 2010 Share Posted March 30, 2010 Hi Karuna it looks like a pretty good start but your lighting is blown out and the overall renders feel very flat. I'd go with a slow additive proccess of lighting the scene to avoid the flatness and blown out colors. Some of your textures also seem stretched, and in need of bump maps of some sort. Also going little things like re arranging where the pillows are so they dont look duplicated can bring a scene to life. Focus on gradients with your lighting, and there is a lack of shadows in the piece right now. Looks like you are on the right track though. -Ben Link to comment Share on other sites More sharing options...
RevitGary Posted March 30, 2010 Share Posted March 30, 2010 To get good comments we need more info. What program are you using what render engine are you using? Link to comment Share on other sites More sharing options...
karuna.a Posted April 6, 2010 Author Share Posted April 6, 2010 To get good comments we need more info. What program are you using what render engine are you using? 3ds max 8 just scanline render. cheers, Karuna Link to comment Share on other sites More sharing options...
Jonathan Sanchez Posted April 6, 2010 Share Posted April 6, 2010 Hey Karuna.. cool style and modelling. If you'd like to take your renders to the next level.. practice applying Global Illumination. The scanline render is not the best for this.. pherhaps you can learn to use Mental Ray which comes with 3ds Max. Vray is another nice renderer which allows for quick GI. I remember the scanline render has the radiosity option (it's been ages since i've used it) but it too calculates some GI. Link to comment Share on other sites More sharing options...
karuna.a Posted April 7, 2010 Author Share Posted April 7, 2010 Hey Karuna.. cool style and modelling. If you'd like to take your renders to the next level.. practice applying Global Illumination. The scanline render is not the best for this.. pherhaps you can learn to use Mental Ray which comes with 3ds Max. Vray is another nice renderer which allows for quick GI. I remember the scanline render has the radiosity option (it's been ages since i've used it) but it too calculates some GI. hi Sanchez.. thanx man.. But Can u guide me how can i learn v-ray. cheers, Karuna Link to comment Share on other sites More sharing options...
Jonathan Sanchez Posted April 7, 2010 Share Posted April 7, 2010 Karuna you are sitting on a great resource for everything vray. CGarchitect's forums is full of great tutorials and advice on alot of rendering engine. Just search around. Or you can google "vray tutorials" Link to comment Share on other sites More sharing options...
FlytE Posted April 8, 2010 Share Posted April 8, 2010 Even if you dont want to spend money on vray, mental ray comes free with max and these days is producing HIGHLY competitive photorealistic renders. Stick in a physical sky and sun and a few basic settings should give you something reasonably convincing. Hell, even if you dont want to go that far you could just generate a radiosity mesh within scanline itself and do a little bit of adjustment in photoshop, I think you could really improve your image... Link to comment Share on other sites More sharing options...
karuna.a Posted April 8, 2010 Author Share Posted April 8, 2010 Even if you dont want to spend money on vray, mental ray comes free with max and these days is producing HIGHLY competitive photorealistic renders. Stick in a physical sky and sun and a few basic settings should give you something reasonably convincing. Hell, even if you dont want to go that far you could just generate a radiosity mesh within scanline itself and do a little bit of adjustment in photoshop, I think you could really improve your image... thanx a lot Andy... Link to comment Share on other sites More sharing options...
karuna.a Posted April 12, 2010 Author Share Posted April 12, 2010 little bit updated. Link to comment Share on other sites More sharing options...
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