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Speed working ...


postite
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Hi,

 

This work was done this morning, in 4h. So not perfect. Already sent to the client. 3D model, render settings, lighting and redering in 2h. And 2 other hours in post.

 

But I need:

-more time tweaking render settings

-more time integrating the 3d

-more time cleaning original picture

 

So I will have to boost other parts of my workflow. I need advice for the next time...

 

 

All comments are welcome !

 

 

http://www.vanaubeldesign.be/ftp/01lightL.jpg

 

 

3ds design 2009

Mental Ray

Photoshop

Edited by postite
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A quick way to get a good street texture would be to make a copy of original photo. Then tidy that street surface up. Then put on your road as an environ texture with screen mapping. You just need a nice texture for your paving and that will help a lot

Also if you put raytracing on your shadow cast light to make your shadows more dappled rather than blobs

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Actually, if you are going that direction, or even the photreal in this case, you could complete the whole thing (except any buildings) in Photoshop. The new curbs, the street, streets, lighting, shadow, cars people.....all of it could be handled for this scene. However, there is nothing wrong with the 3d composite direction. I am doing something similar and opted to do what you are doing since I thought it would be more fun and break up the tedious photoshop work.

 

I want to look like a stud so whatever works to make that happen let me know.....according to my wife, I have a ways to go until that ever (or never) happens.

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For me, ...spending 5-10 minutes and converting it to something like this may provide a better solution creating a cohesive image. If I was doing it from scratch, I would want the trees on their own pass to maximize control.

 

I agree, well traditionalised.

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Thank you all for comments

 

>JonRashid

I will recover the road texture from the original photo. Thx for the idea.

 

>Travis

I don't know that mutch about watercoloresque NPR images. I will give it a try.

In your image, a really like trees and buildings in the foreground.

In you workflow, do you make a script in Photoshop for the watercolor effect?

And thanks for having a go at the rendering to improve it.

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