ivanjay Posted April 3, 2010 Share Posted April 3, 2010 My render farm can generate renderings in so many different formats. I generally use tif's as to my knowledge these are one of the best. What does everyone else use and why? Just trying to see if I should switch to something else or not for quality. Link to comment Share on other sites More sharing options...
carlotristan3d Posted April 3, 2010 Share Posted April 3, 2010 .exr for file management, you can search previous threads, this has been discussed in detail before. Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted April 3, 2010 Share Posted April 3, 2010 16bit EXR's though. It gives you robustness with efficient file size. So refreshing in a world of unnecessary bloat. Link to comment Share on other sites More sharing options...
adarsh Posted April 30, 2010 Share Posted April 30, 2010 +1 for exr Link to comment Share on other sites More sharing options...
rad_thundercat Posted April 30, 2010 Share Posted April 30, 2010 +1 exr You can get great bit-depth and an alpha channel thrown in as well! Link to comment Share on other sites More sharing options...
ivanjay Posted April 30, 2010 Author Share Posted April 30, 2010 Can photoshop open an exr file? Link to comment Share on other sites More sharing options...
STRAT Posted April 30, 2010 Share Posted April 30, 2010 depends what you're doing and what for. you might not want the full flexability of exr files. when i freeelanced in my spare bedroom office for years i just used JPG files. most adequate. (or TIFs if i needed alpha channels) Link to comment Share on other sites More sharing options...
Tommy L Posted April 30, 2010 Share Posted April 30, 2010 I would stay away from JPG. Maybe Strat got away with it for years, but its a lossy format. Unless you have storage space issues, there are two things to be aware of: 1: bit depth 2: non-lossy format (uncompressed) Bit depth with give you values well beyond printable/viewable color, however, before you reach conclusion of post-production, you may wish to crank exposure for example. I recently rendered an animation with the wrong gamma. It was a whole weekend wasted if not for 16 bit. I was able to adjust the gamma in post. With an 8bit image, this would have maxed out levels and resulted in flat areas. Lossy formats can result in bad aliasing and artifacts. I personally use 16 bit tiffs. Link to comment Share on other sites More sharing options...
aaronrumple Posted April 30, 2010 Share Posted April 30, 2010 *.exr 32 bit. Link to comment Share on other sites More sharing options...
erickdt Posted May 1, 2010 Share Posted May 1, 2010 16 bit TIFs. No plugins needed. More than enough bit depth to prevent banding. E Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted May 1, 2010 Share Posted May 1, 2010 Ahhh... but 16bit EXR's are a lot smaller file size than 16bit tiff's. Link to comment Share on other sites More sharing options...
ihabkal Posted May 1, 2010 Share Posted May 1, 2010 depends what you're doing and what for. you might not want the full flexability of exr files. when i freeelanced in my spare bedroom office for years i just used JPG files. most adequate. (or TIFs if i needed alpha channels) jpegs saved by max are a lot worse than jpegs saved by photoshop by the way. Link to comment Share on other sites More sharing options...
STRAT Posted May 1, 2010 Share Posted May 1, 2010 yeah, i've heard that. C4D jpg's are superb. Link to comment Share on other sites More sharing options...
bjornkn Posted May 1, 2010 Share Posted May 1, 2010 Any tips on a good exr viewer for Windows, preferably accessible from the rclick context menu in Explorer? They don't open/view in neither AcDSee nor XNview. Link to comment Share on other sites More sharing options...
erickdt Posted May 1, 2010 Share Posted May 1, 2010 Ahhh... but 16bit EXR's are a lot smaller file size than 16bit tiff's. I did not know that. Does Photoshop CS4 support Open EXR yet? E Link to comment Share on other sites More sharing options...
braddewald Posted May 1, 2010 Share Posted May 1, 2010 I use the .tga format. Just something I picked up a while back. Anyone else have an opinion on them? Link to comment Share on other sites More sharing options...
ihabkal Posted May 1, 2010 Share Posted May 1, 2010 yeah, i've heard that. C4D jpg's are superb. forgot you're a see for dee guy. TGA were widely used in the 90s. still are good but when EXR came which is openable and editable in photoshop CS4 I had to use it instead. I would rather use png than tga to be hoesnt with you. Link to comment Share on other sites More sharing options...
bjornkn Posted May 1, 2010 Share Posted May 1, 2010 TGA uses RLE encoding, which doesn't compress photos/renderings very much. Works best for larger flat areas of uniform color. PNG works much better, and compresses good too. TIFF is not one format, but a lot of different ones. Often the uncompressed version is used, making very big files. TIFF/LZH compresses quite OK. BTW, LW saves fine jpgs too Link to comment Share on other sites More sharing options...
ihabkal Posted May 1, 2010 Share Posted May 1, 2010 is LW still used? I guess all 5 users love it. Link to comment Share on other sites More sharing options...
adarsh Posted May 1, 2010 Share Posted May 1, 2010 .exr files can be opened by 1) Quicktime 2) Framecycler 3) P3dO Explorer 4) IrfanView cheers, Adarsh -------------- adarshpatil.com Link to comment Share on other sites More sharing options...
bjornkn Posted May 1, 2010 Share Posted May 1, 2010 Thanks for the tips I have Irfanview, but never use it much. Nice to get some useful advice instead of bad, arrogant jokes. Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted May 2, 2010 Share Posted May 2, 2010 I did not know that. Does Photoshop CS4 support Open EXR yet? E ?? ....beyond the native EXR Photoshop plugin, or the free Open EXR Photoshop plugin? Not sure if fnord added 64 bit support for ProEXR, but I would assume there 32bit version would work fine with CS4. Link to comment Share on other sites More sharing options...
ivanjay Posted May 3, 2010 Author Share Posted May 3, 2010 So in short it looks like I will not hurt staying the course with my current file type which is 16 bit tif's.... I would love to get the file size down, but that is only for emailing the final result. Storage on my end doesnt matter and we use yousendit so file size is of minimal concern to me compared to quality. Link to comment Share on other sites More sharing options...
Tommy L Posted May 3, 2010 Share Posted May 3, 2010 Your final emailed result does not need to be 16 bit. 8bit delivery is fine. The expansive color range is useful in post. Print will go down to 8bit for cmyk conversion and animated delivery will most likely be compressed into an 8bit environment anyway. Link to comment Share on other sites More sharing options...
ivanjay Posted May 3, 2010 Author Share Posted May 3, 2010 Almost everything I deal with is digital. Very rarely does our work actually get printed so I normally do not mind keeping the higher quality artwork. Again, file size is not an issue whatsoever. Link to comment Share on other sites More sharing options...
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