Tommy L Posted April 10, 2010 Share Posted April 10, 2010 I have 8 nodes, all Q6600's, identical machines. 1 machine is twice as fast as the others at rendering frames sent from Maya (Mental Ray) over Backburner. It is registering a performance index of 1.0 while all the others are at .66 Why can this be? I can think of nothing that is different about that machine, except that the manager is running on that machine. Wierd and quite annoying. I would like all my nodes to be as fast as the fast one. Any ideas? Link to comment Share on other sites More sharing options...
ihabkal Posted April 11, 2010 Share Posted April 11, 2010 what's the average frame taking to render time wise? My opinion is that you have a 100Mbit network, and the scene gest transferrerd to the other machines slowly, while it is accessed instantly by the manager machine, sionce it is already in its hard disk. Link to comment Share on other sites More sharing options...
Tommy L Posted April 11, 2010 Author Share Posted April 11, 2010 Thanks Ihab. That would make sense with small render times, but this is with frames that are between 3 and 30 minutes a frame. Link to comment Share on other sites More sharing options...
ihabkal Posted April 11, 2010 Share Posted April 11, 2010 what if the file is accessing proxies and maps over the network? Link to comment Share on other sites More sharing options...
Peter M. Gruhn Posted April 11, 2010 Share Posted April 11, 2010 Are they a dual proc machine and only the one has dual turned on in the OS? Link to comment Share on other sites More sharing options...
Tommy L Posted April 11, 2010 Author Share Posted April 11, 2010 No, they are quad core Q6600's. Single processor. The affinity is set to use all. Link to comment Share on other sites More sharing options...
neil poppleton Posted April 11, 2010 Share Posted April 11, 2010 try sending the file to render and include all maps to each machine, so each node has all the assets on their respective hard drive. Link to comment Share on other sites More sharing options...
Tommy L Posted April 11, 2010 Author Share Posted April 11, 2010 I think that maya bundles the maps etc with the file and sends it to the node's hard drive. I could be wrong though, I'll try your suggestion Neil. But I think Ill try it another time. I have the frames due to be complete at 10pm. I have to send out the animation tonight. I dont fancy screwing it up now on a gamble that I can make it 3 hours earlier. Thanks for the help. Link to comment Share on other sites More sharing options...
ihabkal Posted April 11, 2010 Share Posted April 11, 2010 I love delivering stuff on Sunday. It's 12:30 after midnight here and I just received a bunch of scanned previews with notes from a client. not long before my donut shop. Link to comment Share on other sites More sharing options...
Matt Sugden Posted April 13, 2010 Share Posted April 13, 2010 I have the exact same issue, I have 4 brand newi7s which have just gone online and I have a performance index difference of 1/0.78/0.78/0.86, very frustrating. All identical and none are the manager. Did you get to the bottom of this? Link to comment Share on other sites More sharing options...
Matt McDonald Posted April 13, 2010 Share Posted April 13, 2010 I could be off base on this but I always thought that performance index was based on dropped frames rather than render time. Are the 7 slower machines dropping frames? I've seen frames fail, retry and render fine but never determined why. Might be something like that... Link to comment Share on other sites More sharing options...
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