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People Sprites


himark
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Guest adrian_dav
Originally posted by himark:

Anyone out there know of a recource where I can get sprites of people that I can then diplace onto geometry?

check out archvision's RPC libraries or if you just want to map alpha-channeled people on planes look at realworldimagery.

don't forget marlin studios. they have some moving people that look better than archvision.

 

or just render faster by using a render farm.

 

best,

 

adrian

http://www.adriandavidson.com

 

[ June 29, 2002, 04:37 PM: Message edited by: adrian_dav ]

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Hi all,

 

Does anyone knows other alternatives/libraries next to RPC, Marlin Studios & ImageCels?

(the reason is simple: we don't want to see the same people on images everywhere in the world...)

 

rgds

 

nisus

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hi nisus,

 

that's a very good question !

clients are getting very tricky about this issue; the only solution i've come with is renting a blue screen studio, casting real people and taking pictures or video...... and making clients either pay for it or go for rpc.

until now no client went for that..... LOL

 

rgds,

alexandre

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Hi alexandre,

 

Blue screen might be a bit overdone if photoshop masking and defringe can do the same job at a much lower price, but indeed clients start noting this.

Especially if you make lots of images for lots of different shoppingmalls - or any place packed with a large crowd - for the same client... lol!

 

Hi jeff,

 

Sounds like a real good idea, because one always need lot's of different people for every type of image. It's hard to take out a camera out for every image and I am not even speaking of asking them guys up there to switch the sun on...

 

rgds

 

nisus

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hi jeff,

 

no kidding: after i had put some rpc people round a conference table the client actually told me that the people "were not " (and i quote from his immortal words) "communicating"

 

i had to scan some blokes from a magazine and paste their faces and gestures over the rpcs

 

the result was quite okay but.... where do we go from here ?- lip syncing? give us a break!

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  • 1 month later...
  • 1 month later...

Just as a reminder only private collections can be shared or traded. The content of all other commercial disks are copyrighted and do not allow for redistrubution. If you choose to do this, please don't solicit or do so here.

 

Originally posted by sergio rocha:

IF enyone is ever interested in switchin´ hi quality transp & maps (trees,ppl, backgds)...i´m here

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Originally posted by nisus:

Blue screen might be a bit overdone if photoshop masking and defringe can do the same job at a much lower price, but indeed clients start noting this.

If you are going to be setting up a shoot and paying models, might as well bluescreen it. Shooting in public and using other masking methods are going to cost you a lot of time ( = money) so how much are you saving?

 

One of my NYSR cohorts even got IM Pei to be filmed on a bluescreen for an animation of one of his projects.

 

It is rare that you will need more than a few perfect figures for any rendering. The rest will fall into the background/crowd.

 

Are the figures too animated, too stiff, not communicating, too real, too abstract, just not 'there'? Typical. Entourage can be very hard to get just right for any given client. With the architecture there is usually a clear idea of how it should look, but that guy with the dog on the right?

 

One reason to 'displace' a figure would be if you were going to use billboard figures but wanted them to bulge out in the middle, so they would look fine from the front, and even from a partial diagonal. That sounds like a nice low-end effect.

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In some countries its not allowed to shoot pictures of people in public and use them for commercial use. Its not allowed in the netherlands, anyone else know if their country permits this??

 

If you want to do it legal over here, you need to make yourself very present and let people see that you are taking pictures so people can CHOOSE if they want to be taken a picture of.

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hi There

 

Jeff and All

 

why dont we each contribute 1x photo of ourselves in various walking, sitting, working poses. and ask our "friends" to "pose" for us

 

(ok, keep it clean)

 

This way it is entirely "self-made" without the copyright problems and THEN upload to a share-able directory

 

??

 

just an Idea

 

like, for example, take the picture that Strat did of himself standing in front of the Museum (i believe) to create yet another version of the same person just add hair or modify the Image somewhat.

 

hey, start a contest of who can create the MOST usable Images of themselves (family and Friends) and are willing to share for FREE

 

it is 3:35 am i think i am going back to bed

 

Thanks

 

Randy

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Originally posted by quizzy:

In some countries its not allowed to shoot pictures of people in public and use them for commercial use.

But you can for private use?

 

In the US, I think the rule is that you can photo people in public...but not indoors. But then in some US states there are celebrity laws which may be applied to non-famous people...but if you swap eyes between two people then they can't say a thing. In other words, it's a mess. But the general rule is shoot outdoors and don't be too obvious about it.

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hi There

 

Jeff and All (Take II)

 

i posted a message at 3:35 am i guess it didnt show up here, so Take II

 

why dont we Take Photos of ourselves, Family and Friends and then upload These into a share-able directory/forum so that this way we can use FREELY whatever we produce.

 

NO COPYRIGHT, NO ROYALTYS, NO PROBLEMS

 

we could suggest situations for People, like:

Walking, Standing, Working, Kids playing etc

 

This would be entirely our own work, so we would own it collectively,

 

just an Idea

 

Thanks

 

Randy

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i'm also a do-it-yourself guy, but i quickly discarded the idea of making my own people textures.

making own textures is great fun, but NOT in case of people textures.

i tried lurking around in public places with my digicam, secretly taking pictures from people...i felt like a criminal and got probably 5 textures which were worth keeping, out of 50.

i ordered a cd from realworldimagery (who have great support btw.), this saved a lot of time and trouble.

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hi There

 

Jeff, Marc and All

 

i just got a catalog in the mail yesterday (hadnt looked at it yet) from veer.com, so go to:

 

www.veer.com

 

and check it out. People, Images, Tons of stuffs

somewhat pricey, but it different from the usual suspects. is this useful for archtiectural illustrations ?? dont know

 

i think we could do a better job ourselves

 

Thanks

 

Randy

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Hi mark,

 

I know your feelings about shooting people. I even was not the only one to think I was 'a criminal' as I was firmly interrogated by a few policemen...

Anyway, we got a cheap trick to save a lot of time: shoot groups of people! You only have to mask one or two pictures and your image will look crowdy: yiha!

 

rgds

 

nisus

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Originally posted by nisus:

shoot groups of people!

Another advantage of that is that they will properly look like they are engaged together. When you build a group out of individuals they can look odd by not relating, "communicating". People in groups are less likely to notice you taking the photos, although if they do they can easily beat you up.

 

In Brooklyn once I had this angry Muslim street vendor threaten to kill me for taking his picture (he happened to be standing in front of a subject site, I wasn't shooting for figures). Said it would steal his soul or something. New York ain't the place to be with that attitude.

 

Also, shoot on overcast days to avoid heavy, contrasty lighting, which makes figure work well indoors. It's easier to punch up the contrast in PS for exteriors, and then the lighting will be easier to fit to a scene's sun angle, too.

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well quizy

i think you r absolutately right...so do you think you can talk to the English goverment to take the %@%$#cameras off trees and buildings?

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