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why is my geometry doing this?


Dave Buckley
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not a clue what is happening here?

 

please seeimage attached, it's an editable mesh with an edit poly modifier on top and i'm trying to chamfer an edge

 

i need the edit poly modifer so that i can make the chamfer looked curved, unless i can do this with edit mesh?

 

or any other suggestions, round corners in the a&d is not an option as i need multiple edges on the same object with varying fillets/chamfers

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Hey! Peter is right! Just try conecting the vertex of the concave polygons with the oposite vertex at the top, do that on both concave side polygons of the geometry. The only thing you need is to retriangulate the geometry! But chamfering edges looks better and your problems is solved.

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