alejandroserranomonforte Posted April 20, 2010 Share Posted April 20, 2010 Does anyone knows why im getting this white spots in my scene. Im using in lighting a vraysun and this is the material of the aluminium, its a simple vraymat with reflections. Thanks in advance Link to comment Share on other sites More sharing options...
tcupp Posted April 21, 2010 Share Posted April 21, 2010 Try upping your subdivisions on the material. I kind of like the effect though. Looks like a lake reflection through some glass. Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted April 21, 2010 Share Posted April 21, 2010 Try turning Clamp Output and Sub-pixel Mapping on. Sent from my iPod touch using Tapatalk Link to comment Share on other sites More sharing options...
aristocratic3d Posted April 21, 2010 Share Posted April 21, 2010 I dont know Why aluminum looking like vraylight material? Link to comment Share on other sites More sharing options...
ruskie77 Posted April 22, 2010 Share Posted April 22, 2010 I must admit I agree with turning on the clour clamping, But also I used to have strange occurences when I used HSV exponential in the colour mapping rollout... switch that to reinhard and that (with the colour clamping) should ditch all the splotching. let us know, be interested. also, are you using "use light cache for glossy rays"? Link to comment Share on other sites More sharing options...
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