ZiemoOne Posted April 21, 2010 Share Posted April 21, 2010 Hallo. I got problem with material using displacemap. Material is Alcantara on sofa. Look at attachet imege. This checker on sofa depends from mesh. Material is vraymtl wit diffusemap(fallof), bumpmap(bitmap) and of course displacemap(bitmap), all sofa got UVmap box 50x50x50cm How i can get rid those artifacts? Please help. Link to comment Share on other sites More sharing options...
Stephen Thomas Posted April 21, 2010 Share Posted April 21, 2010 It's hard to see what you're talking about, can you elaborate and post a bigger image? Link to comment Share on other sites More sharing options...
ZiemoOne Posted April 21, 2010 Author Share Posted April 21, 2010 U sure bigger image is needed? See this one attached. Link to comment Share on other sites More sharing options...
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