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Vray Glass Problem


alywhosane
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Hi guys,

 

I am doing an interior and i am having problem with making the material for the glass curtain wall, I basically am using the Vray SUN and i want the sunlight to pass through the glass hitting on the floor some how i end up with a block even though the glass is pure glass material, My settings are as follows :

 

Diffuse : Black

Reflect : White

fresnel reflections on

IOr : 1.6

Max Depth : 10

refraction : White

Max Depth : 10

 

Guys i always have this problem and i end up deleting the glass, I dont wanna use any 3rd party .mats i wanna know the real thing so that i can get over this trauma of glass problem forever. aaaaaaaggggggghhhhhhhh

 

thanks

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have you tried to tick/untick the "affect shadows" box?

 

if not, set the "fog multiplier" to 0 (or 0.01) with white as the fog colour...

 

can you screen grab your material editor for your glass?

 

I'm almost certain it'll be the affect shadows thing, it's such a little box but it does so much!

 

The alternative (and this will be quicker, albeit less realistic than 'affect shadows') is just to turn it off from shadow casting in the object properties.

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