alywhosane Posted April 22, 2010 Share Posted April 22, 2010 Hi guys, I am doing an interior and i am having problem with making the material for the glass curtain wall, I basically am using the Vray SUN and i want the sunlight to pass through the glass hitting on the floor some how i end up with a block even though the glass is pure glass material, My settings are as follows : Diffuse : Black Reflect : White fresnel reflections on IOr : 1.6 Max Depth : 10 refraction : White Max Depth : 10 Guys i always have this problem and i end up deleting the glass, I dont wanna use any 3rd party .mats i wanna know the real thing so that i can get over this trauma of glass problem forever. aaaaaaaggggggghhhhhhhh thanks Link to comment Share on other sites More sharing options...
ruskie77 Posted April 22, 2010 Share Posted April 22, 2010 have you tried to tick/untick the "affect shadows" box? if not, set the "fog multiplier" to 0 (or 0.01) with white as the fog colour... can you screen grab your material editor for your glass? Link to comment Share on other sites More sharing options...
DanGrover Posted April 22, 2010 Share Posted April 22, 2010 have you tried to tick/untick the "affect shadows" box? if not, set the "fog multiplier" to 0 (or 0.01) with white as the fog colour... can you screen grab your material editor for your glass? I'm almost certain it'll be the affect shadows thing, it's such a little box but it does so much! The alternative (and this will be quicker, albeit less realistic than 'affect shadows') is just to turn it off from shadow casting in the object properties. Link to comment Share on other sites More sharing options...
alywhosane Posted April 22, 2010 Author Share Posted April 22, 2010 Thanks guys i really appreciate it. It was the affect shadows and fog settings, i up it to .01 and click the affect shadows and now it rocks thanks again, The trauma is over..... Link to comment Share on other sites More sharing options...
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