Jump to content

Same Shadows, Different Lights


DanGrover
 Share

Recommended Posts

Hi guys,

 

I have an odd problem I've never encountered before. Long story short, my scene is using a combination of VRay Lights and Standard max lights. The VRay ones are all behaving nice as pie, but the standard ones are not.

 

They appear fine, except that the shadow parameters seem to be isntanced. Nothing else is - I can alter the multiplier no problem, the colour too, but if I change the shadow type, it changes for all the standard lights. Even altering the shadow parameters (for example changing the area shadow parameters) changes across all of them.

 

I've never seen this problem before! My "solution" at the moment is just to use VRay lights, but I'd like to know what's going wrong! Any suggestions are appreciated!

 

Thanks,

Dan

Link to comment
Share on other sites

...sounds like the standard lights are all instanced?

Thanks, but alas they aren't. Aside from the button to de-instance not being available, if they were instanced then the colour and the intensity would instance along with it. I'm wondering if it's possible to just instance one section - like the shadows - and that I might have accidentally done this?

 

Thanks

Link to comment
Share on other sites

I have had a similar issue recently. I had a direct light, and spot cones. If I switched either of the lights from direct shadows to area shadows, they both switched. Different types of lights, no instancing or wiring that I am aware of.

 

The same happened when I switched the subdivisions on the light shadows. If I switched them on the direct light, the spot cones also switched, and vise versa.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...