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Rounded edges on complex shapes


Tim Nelson
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Here's my latest stumper.... I have this P I'm trying to create as part of a logo. I traced the shape and extruded it. And now of course I am running into problems if I try to chamfer the edges because of all the sharp corners and weird triangulation.

 

Does anybody have any idea how I can slightly round the edges on something like this? How would you make it? I tried to cheat and use a vrayedge texture for bump, but that looked terrible.

 

Thanks + 1 million

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Bevel Profile gave me a nice first pass. The pointier points on the P extended way out kinda nasty. So I went in on those few spline verts and gave them a bit of chamfer to pull the extremeties in. One point chamfered in a way that didn't help so one of the resulting verts needed to be moved a hair and the connecting segment told to be a line not a curve. Walla.

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