brainscan Posted May 1, 2010 Share Posted May 1, 2010 hi i am having problem with calculating light cache it takes 1,5 hours i made it by instances i check out the materials.. i put them same folder as max file.. but it s not fast i don t know how to fast it.please i am wasting my time.. thank you.. Link to comment Share on other sites More sharing options...
Eric Sosa Posted May 1, 2010 Share Posted May 1, 2010 set your ligth cache to a low figures, default is 1000, try with 500 or even less, or simply try lowering other figures in you ligth cache settings until you see a faster calculation....difficult to judge if there is no pic/s of you are doing. helt og lykke Link to comment Share on other sites More sharing options...
athos1899 Posted May 11, 2010 Share Posted May 11, 2010 set your ligth cache to a low figures, default is 1000, try with 500 or even less, or simply try lowering other figures in you ligth cache settings until you see a faster calculation....difficult to judge if there is no pic/s of you are doing. helt og lykke Hi guy, The same problem to me. I tried your solution but it didn't work. I post here some pics that I'm doing. In my scene, I used almost Vray proxies (from nearby house to every trees except the main building). The system I used for render is Xeon Quad 3210 2.13 Ghz, RAM 8 Gb DDR II Bus 800, Max 2009, Vray 1.5 sp 2. By the way, when I render my CPU just using just load 70% for rendering althought I checked (Multi-thread rendering in 3Ds Max). Can anyone help me with this, please? Thanks in advance, Link to comment Share on other sites More sharing options...
brainscan Posted May 11, 2010 Author Share Posted May 11, 2010 Hi guy, The same problem to me. I tried your solution but it didn't work. I post here some pics that I'm doing. In my scene, I used almost Vray proxies (from nearby house to every trees except the main building). The system I used for render is Xeon Quad 3210 2.13 Ghz, RAM 8 Gb DDR II Bus 800, Max 2009, Vray 1.5 sp 2. By the way, when I render my CPU just using just load 70% for rendering althought I checked (Multi-thread rendering in 3Ds Max). Can anyone help me with this, please? Thanks in advance, i fixed my problem then i'll tell you how to do that.. 1)don t use evermotion series use onyx 2)turn off GI for trees and vray proxy 3)set your light cache 500-800 values 4)use instance mode for copy or duplicate.. Link to comment Share on other sites More sharing options...
gmlealll Posted May 19, 2010 Share Posted May 19, 2010 Brian, My suggestions for Light cache are: Vray Settings: Dynamic Memory Limit: 2000+ depending on how much ram you have, but higher numbers do make a big difference when using proxies Default Geometry: Static. , proxies and displacement use dynamic but I have found that using static make a huge difference in speed. If you have many lights reduce the Light Cache subdivisions under 500 Guillermo Leal. http://www.evvisual.com Link to comment Share on other sites More sharing options...
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