benlungu Posted May 3, 2010 Share Posted May 3, 2010 (edited) Hello everyone,i was wondering does anybody know if it is possible to mirror geometry in sub-object mode like an element (without mirroring the hole object),when you are poly modeling something. Right now when i am trying to do so it is getting out of poly-edit mode and it mirroring the hole object. I also use blender for modeling and i find the fact that wile i am in edit mode i can copy elements and mirror the if i want without mirroring the hole object , to be very useful. Right now when i want to do this in 3dsmax i copy the element and detach it into a new object, select the new object mirror it , and then attach it back to the original mesh. I was wondering i anybody knows a better way.Thank you. Edited May 3, 2010 by benlungu Link to comment Share on other sites More sharing options...
Peter M. Gruhn Posted May 3, 2010 Share Posted May 3, 2010 I don't think I've found a way yet. I detach the element. Mirror. Reattach. Link to comment Share on other sites More sharing options...
-MerlyN- Posted May 3, 2010 Share Posted May 3, 2010 yeah, same here. I think it sucks, though, given the fact that the function is built in the edit spline modifier I dont see the reason why it shouldnt be in edit poly as well. Maybe the graphite tools have it now, but I hardly ever use them and havent had the time to check those yet... Link to comment Share on other sites More sharing options...
DelfoZ Posted May 4, 2010 Share Posted May 4, 2010 (edited) [ATTACH=CONFIG]36937[/ATTACH] Go to Editable poly -> SubObjet -> ELEMENT / Select whatever u want to mirron, Keep it selected, Go to modify List Then apply MIRROR and done. Edited May 4, 2010 by DelfoZ Link to comment Share on other sites More sharing options...
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