farrokh Posted May 17, 2010 Share Posted May 17, 2010 Dear my friends I have problem with v-ray mesh exporter. every time I export my meshes I have to do material job separately (collapsing object and saving multi material) is there another way that speed up my work? Thanks Link to comment Share on other sites More sharing options...
johaim Rakim Posted May 17, 2010 Share Posted May 17, 2010 my friend, if that mesh has no material, then you really have to it separetely. Link to comment Share on other sites More sharing options...
farrokh Posted May 17, 2010 Author Share Posted May 17, 2010 of course it has but when i use the exported mesh as proxy its comes without material! so I save its material after collapsing and re assigning to proxy. Am I doing wrong? Link to comment Share on other sites More sharing options...
Ricardo Eloy Posted May 18, 2010 Share Posted May 18, 2010 You should have the "Automatically create proxy" option on when creating a proxy. This will convert the selected geometry into a proxy and retain its material. When you import a proxy, it comes without the material (the VrayMesh file stores only the Mat ID, not the material itself). Sent from my iPod touch using Tapatalk Link to comment Share on other sites More sharing options...
farrokh Posted May 18, 2010 Author Share Posted May 18, 2010 thanks a lot for this tip. so useful Link to comment Share on other sites More sharing options...
GUSN Posted May 26, 2010 Share Posted May 26, 2010 Hello everyone, I have a similar problem with my vray proxy when I import it. I understand that the vraymesh only stores the material ID. When I render, I don't see any material. Do I have to reassign a new material to the material ID? Also, If I want to keep using this vraymesh on other scenes, would I have to assign new materials again? Please clarify. Thank you in advance. Link to comment Share on other sites More sharing options...
Flint Posted May 20, 2011 Share Posted May 20, 2011 If I have a tree i use a lot I save it in its own max file and also a separate proxy file. That way I can import the proxy to the file I'm working on and xref the material from the max file of the original tree. May be better ways of doing it though. Link to comment Share on other sites More sharing options...
notamondayfan Posted May 20, 2011 Share Posted May 20, 2011 If I have a tree i use a lot I save it in its own max file and also a separate proxy file. That way I can import the proxy to the file I'm working on and xref the material from the max file of the original tree. May be better ways of doing it though. I also do this, basically take a model, covert it to a proxy (automatically create proxy), then save the max file with the extension object_Proxy.max. I then merge in the proxy, and the materials are still assigned to the proxy. I never use the vray proxy from the create panel. Dean Link to comment Share on other sites More sharing options...
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