normanu Posted May 17, 2010 Share Posted May 17, 2010 hi i was doing some tests and got this result, is weird because it shows the black surfaces on the walls which are positioned on extreme angles from the camera, what could be the problem i thought it was the material but i cant find the answer there, anyone please? camara3 - the thin black line by the shades camara 2 - the wall with the clock luz ambiente - the walls on the far right is the same scene son wath is causing this??? Link to comment Share on other sites More sharing options...
amer abidi Posted May 17, 2010 Share Posted May 17, 2010 Check to see there are no double faces on the wall. This usually happens when two planes or faces lay on the same coordinate/location. Link to comment Share on other sites More sharing options...
normanu Posted May 19, 2010 Author Share Posted May 19, 2010 ill check it right away thanks!!! Link to comment Share on other sites More sharing options...
Professor Posted May 19, 2010 Share Posted May 19, 2010 What renderer are you using? Are you using a Sky Portal at the windows? Could also be GI settings or Ambient Occlusion settings. Can you post the Max file? Link to comment Share on other sites More sharing options...
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