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Bryce...


superjari
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Hi there!

 

Don't know if this is the right categorie to ask this, but I thought this was the best place...

 

Does anyone here ever use Bryce for architectural work? I heard that there was someone who always imported his 3D models into Bryce. Does anyone here have any experience with this?

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Huh, i've done that long ago but as you mentioned the problem is complexity. When you have to many "layers" or too big projects Bryce quits easily. And i don't wanna talk about rendertimes...

And good skies are nowadays possible even in "normal" 3d software, you simply use procedural textures or simple plugins.

 

ingo

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For good skies I can recommend Aurora -- its a Photoshop plugin that does skies and water with reflections. Its a 2D solution, but skies can work with Field of View so if you need a sky dome is simple. They are also procedural 3D skies so height of POV is not a problem.

 

WorldBuilder is a 3D package similar to Bryce. You can load Viz objects or AutoCAD objects, but the AutoCAD objects -- though I think Viz helps with texturing.

 

Both of these products are available through www.digi-element.com

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  • 4 months later...

Hi, I wish I had noticed this thread sooner - I hope you're still interested. I have done a lot of architectural rendering work with Bryce, and I've gotten some good results. I actually wrote an article for 3dArtist magazine last summer about this topic - if you can still find issue #47 (their last issue), it spells out this process step by step.

 

A lot of my work is non-photorealistic, so I can really exaggerate the sky & atmospheric effects in Bryce to easily to get the desired effect.

 

I've also used Vue d'Esprit in the same way, and I think it actually gives better results most of the time. For simple models though, Bryce is still fine.

 

In terms of using layers in Bryce - you can the "families" feature to organize the model. If you import a 3DS file, all objects on the same layer come in as a single object in Bryce and Vue - so I create my models with layer = material.

 

Vue has a more 3dStudio-like interface, complete with layers - so this may be more familar to most users.

 

The rendering time can be nutty, and Bryce & Vue don't offer GI / radiosity, etc. but for certain projects they can give very good results, and I think they are pretty easy to set up.

 

I hope that's helpful - if you have any other questions, I'd be happy to try to answer them. Maya, Lightwave, etc have their place, but for $200 Bryce & Vue d'Esprit offer a great value imo.

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