rgardner Posted March 9, 2004 Share Posted March 9, 2004 Hi everyone, I am relatively new to the CG Visualisation scene, having used AutoCAD/ADT for the past 10 years or so through the various versions I have now decided to push into the 3d visualisation world. I have a copy of 3d studio max 6 and am working through varous tutorials. From AutoCAD to Max does take some getting used to and have decided the best course would be to model in ADT, (which I am quite confident with), and to render in max. I am enjoying using Max and looking at the talents on this site I have something to aim for. I must admit to feeling slightly depressed when I see a stunning rendering on this site after spending a few hours at my pc with an average looking image for all my efforts! Anyway, I do have a newbie questions regarding materials for my scene, my work is mainly residential, I would like peoples thoughts on how they achieve brick features on an elevation, i.e. soldier courses, contrast banding, brick quoins etc. At the moment I am using a separate 3d face in ADT and applying a different material to it. Is this the best way as it can get quite tiresome. How would this be achieved just through Max, is there some fancy options with materials that I could use? Any other general advice for residential visualisations would be greatl appreciated. many thanks Richard Link to comment Share on other sites More sharing options...
STRAT Posted March 9, 2004 Share Posted March 9, 2004 http://www.acmebrick.com/md/index.htm http://www.cgarchitect.com/vb/showthread.php?t=3056 Link to comment Share on other sites More sharing options...
Josh1587140445 Posted March 9, 2004 Share Posted March 9, 2004 To add what STRAT suggested: http://www.beldenbrick.com/md_page.htm http://www.boralbricks.com/ But to in terms of modeling I have been using a multi sub-object material when adding soldier courseing and contrast banding. So that requires adding faces to your object. But for quoins I just model it. Link to comment Share on other sites More sharing options...
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