sonny Posted March 18, 2004 Share Posted March 18, 2004 what is the nmaximum resolution can lw render for print size of A0? Link to comment Share on other sites More sharing options...
IC Posted March 18, 2004 Share Posted March 18, 2004 As far as I know the max is 16000x16000 pixels. I wouldn't dare go anywhere near that though. Just render as large as you have time to. Link to comment Share on other sites More sharing options...
Lewis Posted March 18, 2004 Share Posted March 18, 2004 Yeh that's MAX what will "custom" edit alow but when you type in 16000*16000 you always can hit "resolution multiplier" and get it 200% or 400% and LW will show 32000 and 64000. I never tryed that but you can't manaualy enter more than 16k but probably because multipling it would exceed 64k. SO it looks like MAX is acctualy 64k but i can't say how much of GBs RAM you would need for such render . BTW if something is printed on A0 i think you don't need 300dpis then. Bet IF I'm not mistaken A0 on 300dpi is 14K * 19.8K pixels so you can do it with 200% mulitpiler (alows 32K*32K) if you really need that high. Link to comment Share on other sites More sharing options...
sonny Posted March 19, 2004 Author Share Posted March 19, 2004 thanks man for the response, I do really appreciate your help . You see i have a 2gb of ram and a dual amd mp prcosessors biut still it say "not enough memory to frame buffer" or error "creating image" when i tried rendering an aerial of a community without the trees and other entourages.( still image only)at 8000x6000. Lighting was setup with distant light as key light and several pointlights as fill-ins Key light is shadow mapped and no radiosity. I wonder if its because of the poly counts or the resources really needs to be more. Sorry guys i'm just a newbie hope you could help.You're doing a great job to the lw community!!! Link to comment Share on other sites More sharing options...
ingemar Posted March 19, 2004 Share Posted March 19, 2004 You can also try the plug-in Splitrender. Search for it on http://www.flay.com. It splits the original scene into several and renders only a part of the scene (to be comped together i Photoshop). I haven't tried it but it seems to be really good. Link to comment Share on other sites More sharing options...
sonny Posted March 19, 2004 Author Share Posted March 19, 2004 I'll try this one! thanks a lot!!! Link to comment Share on other sites More sharing options...
Lewis Posted March 20, 2004 Share Posted March 20, 2004 Yes splitrender is good one , i use "Divide Scene" (free LScript) lot of times and i rendered 5000*6000 at 1GB machine without any problems many times (once i was rendering object with 5,4 milion polygons on that machine at 5100*3500 with divide scene in 4 parts - no problem. With 2GB you must be able to render that resolution. Just setup enough Virtial Memory (i have fixed 3 GB streched on 3 partititons/ 2 HDDs) and go to camera segment memory properties and set it to something lower like 4-5 MB and you'll be able to render it for sure. Link to comment Share on other sites More sharing options...
sonny Posted March 21, 2004 Author Share Posted March 21, 2004 thanks lewis i think that makes sense!. It would solve my problem. Thank you guys for your kind support to the community. keep up the good works!!! Link to comment Share on other sites More sharing options...
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