Tim Nelson Posted March 20, 2004 Share Posted March 20, 2004 This is the latest project I've been working on. Still working on customizing my images in Photoshop & would like to hear what you think about this image & how you think it could be better. Thanks, Tim Link to comment Share on other sites More sharing options...
Chad Warner Posted March 20, 2004 Share Posted March 20, 2004 Looks pretty good to me. Maybe some variation in the asphalt. Also, the grass looks pretty flourescent. Did you take the pictures of the cars? They work quite well. -Chad Link to comment Share on other sites More sharing options...
Ernest Burden III Posted March 20, 2004 Share Posted March 20, 2004 Cracking good, Tim. The foreground planting is a little over-the-top. Maybe if the flowers were shorter stemmed, but the shadow across it saves it. Wow, that's being picky! Actually, what may be drawing the eye is the stark white of the curbs. The family on the right is walking across the grass, which might annoy your client who is providing them with a perfectly good sidewalk. I would check the perspective on the donut logo--I think it may be off (I think the ORIGINAL spelling would have been dough-naughts, naught being zero. Kinda like Cheerios). Also check perspective on red Jeep on right. The subjects aren't great, but you are getting better with each project. Link to comment Share on other sites More sharing options...
Tim Nelson Posted March 20, 2004 Author Share Posted March 20, 2004 Thanks for the comments guys. I probably should tone down the grass a bit and make sure the people aren't walking on it. Yes - Krispy Kreme does look off. I didn't take the time to actually make a model of it. Shame on me. Chad - do you have any good techniques for putting variation in asphalt? This is the first time in a while that I've actually tried comp'ing cars into my scene. I'm beginning to take more parking lot pictures & grow my collection of different angles & daylight conditions. So hopefully for every rendering, I can have some sort of car to match in. One thing I noticed later though was that the truck in the background needs to have more shadow on the side, similar to the silver Civic. I also ran some frames for a 20 sec. animation - without landscape and cars though. I'll post it once it all get put together. Link to comment Share on other sites More sharing options...
Chad Warner Posted March 21, 2004 Share Posted March 21, 2004 The easiest way is to make a new blend material, copy your existing asphalt material into the two material slots, and then use a noise or smoke or whichever map in the "mask" slot. Go into the second of the material slots, choose your diffuse map, enable color mapping, and crank the points around to tweak the color slightly. Once that's done, see what it looks like rendered, and you will probably have to adjust the noise map size to get the result you like. One thing that helps me to get the size of the noise map right is to turn off the diffuse map in one of the two materials and make the diffuse color red to help see what effect the noise map is having. Once I like the size, turn the diffuse material back on. Hopefully not too confusing. It's probably easier than I am describing it. Next question for you--what kind of camera do you have, and how are the shadows of the cars part of the photograph or are they added in? -Chad Link to comment Share on other sites More sharing options...
Tim Nelson Posted March 22, 2004 Author Share Posted March 22, 2004 Thanks for the material tip - i'll give it a shot on my next view. As for the cars, I'm just using my 4 megapixel camera, nothing special. When I cut and paste in the cars, I make sure to include the shadows as well. You'll notice that each car group has a slightly different shadow angles, but I figured it was close enough. Link to comment Share on other sites More sharing options...
Josh1587140445 Posted March 23, 2004 Share Posted March 23, 2004 Timmatron - If you get 3D World magazine there is a great tutorial in issue 45 for a terracotta material. I have used it a couple times now for a precast concrete and an adobe type material. So I do not think it would be that hard to use it for asphalt. They may have it posted online, I am not sure. http://www.3Dworldmag.com Link to comment Share on other sites More sharing options...
Jason Matthews Posted March 23, 2004 Share Posted March 23, 2004 Hi Tim. I think the image looks great so far. Just a few suggestions. Tone down the rgb value of the curb to like .7 or so. It is a tad too bright. Same comment for the grass. Also, at the right side of the building, just to the right of the sloped roof, there seems to be some tree/cloud issues that should be addressed. The last thing, the scene might be too bright. The sun is washing out the awning to the right of the first entrance. Just my opinon. Good luck. P.S. Ernest, you are absolutely right about the people walking on the grass. Did your comment come from experience with that, or observation. Nonetheless, you think like an architect. Good for you. lol. Link to comment Share on other sites More sharing options...
Tim Nelson Posted March 23, 2004 Author Share Posted March 23, 2004 Yea, I think it might be a little washed out too. For my next image I'm going to try to keep the same kind of intensity, but without losing any of the color values. Josh, I didn't see the tutorial online, but I'd love to get a hold of that issue. Might have to order it. Link to comment Share on other sites More sharing options...
Iain Denby Posted March 23, 2004 Share Posted March 23, 2004 Your cars have comped in very well indeed. One of the biggest mistakes people make when using this method is that they will take a picture of a car from, say, 20m and comp it into their image at a point which represents, say, 50m. It doesn't matter how much you distort it in PS, the perspective will never match! You will need a hell of a library of cars not only at different angles, but crucially, at different distances. Link to comment Share on other sites More sharing options...
Ernest Burden III Posted March 23, 2004 Share Posted March 23, 2004 One of the biggest mistakes people make when using this method is that they will take a picture of a car from, say, 20m and comp it into their image at a point which represents, say, 50m. And I thought I was the only one alive that was bothered by that one. That's one reason I usually use 3D cars, at least I'm going to be assured the perspective is right. The same applies to people, of course. It's just harder to spot. Link to comment Share on other sites More sharing options...
Iain Denby Posted March 23, 2004 Share Posted March 23, 2004 The same applies to people, of course. It's just harder to spot. I can spot 'em a mile off! ;-) Link to comment Share on other sites More sharing options...
Tim Nelson Posted March 23, 2004 Author Share Posted March 23, 2004 Dibbers, Where do you get all of your people? Do you just go out and shoot them yourself? I think you are the master at comping in people - one of the few who can really blend them in perfectly. Any advise for us? Link to comment Share on other sites More sharing options...
Iain Denby Posted March 23, 2004 Share Posted March 23, 2004 Dibbers, Where do you get all of your people? Do you just go out and shoot them yourself? I think you are the master at comping in people - one of the few who can really blend them in perfectly. Any advise for us? Yes, I take my own pictures. Every Summer I take more and build up my library. 500 so far, but probably only use 20% on a regular basis. I suppose the more you have, the more chance you have of finding one that matches your scene. I still have to make do with some of the figures I have, as I'm short of certain types. Roll on Summer! Link to comment Share on other sites More sharing options...
Tim Nelson Posted March 23, 2004 Author Share Posted March 23, 2004 You should come here then - you can get those kinds of people pictures year round. Link to comment Share on other sites More sharing options...
muzzy Posted March 24, 2004 Share Posted March 24, 2004 Yes, I take my own pictures. Every Summer I take more and build up my library. 500 so far, but probably only use 20% on a regular basis. I suppose the more you have, the more chance you have of finding one that matches your scene. I still have to make do with some of the figures I have, as I'm short of certain types. Roll on Summer! How do you control / categorize your assets Dibbers ? Thanks Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted March 24, 2004 Share Posted March 24, 2004 How do you control / categorize your assets Dibbers ? Thankshot sexy commanding seductive really seductive xxx other guys children Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted March 24, 2004 Share Posted March 24, 2004 the leaves on the ground in the image either need work, or need to go. i find myself starring at them. ...although i do like that you are trying them. Link to comment Share on other sites More sharing options...
Iain Denby Posted March 24, 2004 Share Posted March 24, 2004 How do you control / categorize your assets Dibbers ? Thanks Office Shoppers men Women Families ... Welsh! Link to comment Share on other sites More sharing options...
Tim Nelson Posted March 24, 2004 Author Share Posted March 24, 2004 the leaves on the ground in the image either need work, or need to go. i find myself starring at them. ...although i do like that you are trying them. ...actually, those aren't supposed to be leaves at all they are part of the bushes there in the front, called "bird of paradise" bushes. The blossoms are coming from the top of the bushes. Link to comment Share on other sites More sharing options...
Crazy Homeless Guy Posted March 24, 2004 Share Posted March 24, 2004 ...actually, those aren't supposed to be leaves at all they are part of the bushes there in the front, called "bird of paradise" bushes. The blossoms are coming from the top of the bushes. that makes more sense. Link to comment Share on other sites More sharing options...
muzzy Posted March 24, 2004 Share Posted March 24, 2004 Office Shoppers men Women Families ... Welsh! I thought may be you name by including camera angles or distances...Sometimes I thought too complicated... Anyway, thanks.. Hey Crazy, lol , very interesting asset organization. Post some cgworks with that library. Link to comment Share on other sites More sharing options...
Chad Warner Posted March 25, 2004 Share Posted March 25, 2004 Dibbers- Is there any possibility of you posting an enlarged version of one of your photographed people? I am curious what they look like when they aren't tiny on my screen. Reason I ask is because I am never happy with the way my photographed objects look once I cut them out of the original photo, and your people are always perfect looking. -Chad Link to comment Share on other sites More sharing options...
Iain Denby Posted March 25, 2004 Share Posted March 25, 2004 Dibbers- Is there any possibility of you posting an enlarged version of one of your photographed people? I am curious what they look like when they aren't tiny on my screen. Reason I ask is because I am never happy with the way my photographed objects look once I cut them out of the original photo, and your people are always perfect looking. -Chad Here you go. You can all have this ugly fella for free! Link to comment Share on other sites More sharing options...
Tim Nelson Posted March 25, 2004 Author Share Posted March 25, 2004 Well here are the 3 images I ended up with. Some of the comments got addressed but not all. I'm fairly happy with how they turned out. I like the mid-view picture the best. The other 2 really should have more detail to them, but this wasn't really a big budget production so I didn't put as much time in them as I could have. Thanks everyone for your comments. I'd still like to hear suggestions, but I probably won't be working on it anymore. Link to comment Share on other sites More sharing options...
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