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mystery shadow?


TjQs
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This is supposed to be a standing seam metal roof on the back end of a building I'm working on.

It's lit with only one light, but for some reason a diagonal shadow shows up in rendering. It appears where the flat surface behind got triangulated for modeling. Anybody know how to get it to go away?

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Thanks for the replies fellas, but I tried shadow bias to 0, and the material is completely opaque.

I did modeling in AutoCad, and b/c the shadow line lies on the triangulation I suspect its a conversion thing and not a mapping problem.

 

Anyone?

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