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Terrain Mesh


Mokiloke
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I am not very ACAD literate but I have been given a site mesh that looks like a mesh but is in fact a whole lot of lines making up triangles.

 

Is there any way to convert this to a surface or mesh without doing it triangle by triangle as there would be thousands of triangles

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in order to do what I was talking about you would have to make the UCS parallel to EACH triangle and do them one at a time............. that would be a big negative unless you would like to spend the rest of eternity doing it.

 

 

BUT I had a thought while I was at work today making a terrain for a job:

If you have VIZ you may try importing that file into viz and using the create terrain tool. Then export it back out as a DWG file.

 

best of luck,

 

graphix

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