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First interior scene...


darko
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Hello everyboy,

 

Here is my first scene on 3DS6. I'm a beginer and when i see all these pictures on the forum i can't understand how it's possible to do that.

So, could you help me to improve my scene? I have some problems with my textures, lights...

About lights, i only use 2, 1 rectangular light and 1 directional light + the GI of finalrender.

 

If someone can help me...

 

thanks,

 

Steph.

 

vogue8_rouge12.jpg

 

 

For a bigger picture: here

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Another pbl is the render time with a rectlight...

with a good antialiasing, the GI and the rectlight in 640x480, it's about 10 hours on a 2 x xeon 2.8...

but i can't get something good without rectlight...

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too much time..

in my test i use the RECT Light inside, and the Target direct outside.. The render time i dont remember, but was like 5-6 hours with blurry refractions.. on p4 2.4 512 ram.

1200x750 pixels..

letme take some screen shoots and i post my settings.

attachment.php?attachmentid=497&stc=1

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http://www.cgarchitect.com/vb/attachment.php?attachmentid=498&stc=1

http://www.cgarchitect.com/vb/attachment.php?attachmentid=499&stc=1http://www.cgarchitect.com/vb/attachment.php?attachmentid=500&stc=1

and the settings for the target direct . multiplier .8 FR raytracerd shadows

 

I used yellow Color for the skylight and the sun to get that yellow light in the scene in the borders of the shadows.

i hope this help..

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thanks,

i tried your config ang now it's very "flat".... there is no more contrast on the walls and i can't see the shadows on the ground...

About the saturation, i can improve it with photoshop

 

Do you exclude some objects with your lights? or do you use some environments param?

One more thing, do you use fr_materials or standard materials for furniture/walls?

 

 

etude_lumiere3_complet1_pt.jpg

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The glass of the table = FRGlass

Floor=fR-advanced

the rest = standard

 

One Question. Are you using Glass in the windows ?

The GI don´t pass through the glass (Fr-glass) u need use a fR-Advances for the glass..

 

Thats settings work form me in my scene i dont know if work in all the scenes. maybe kunstraum.tv or any other FR user can post another tips ..

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