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background appearing in glass


gus_webb
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i'm trying to render a small kitchen scene in viz with radiosity. i have frosted glass in the upper cabinets, and they're doing a really weird trick. when i render, they are making the background image i put in the environment appear on them. not as a reflection, though; it's as if they are making some strange little window through to the environment. does that make any sense? i can't seem to figure out what's going on, so any help would be appreciated.

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Screen Mapping isn't supported by the Raytracing system because there's no way to know where the Ray is going to hit.

 

Model a large plane object and map your background to it. The reflection/refraction will be correct after that.

 

Alexander

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