XxBrianxX Posted April 8, 2004 Share Posted April 8, 2004 Hello all. Been looming around these parts seeing whats going down. seeing as this is the bases for CG architecture, prolly the best site ive found, i need a little help im in sort of a life dilema. Im finishing up my associates for architecture and construction and i am going to transfer to another college, and i want to know what you guys think about education.. what it takes or what it took you what schooling you went through to become a cgarchitect... should i go for my bachelors in architecture and study 3d program son teh side or shoul di spend my time going to school to learn the programs and art.... and thoughts are appriciated.. if you could just do a run down of how you where educated and what you did to start off would be great... it almost feels like im in a midlife crisis and well im not even close to my mid life.. more like quarter life crisis. ..oh if your curious im 21 oh and another thought.. i shoul do fadded before.. i was kinda thinking about how to get to be a cg architect.. what kinda job hops should i take do youthink i should try for a cad operator job and then ease into cg architect or oh such a confusing time for me... you see i initially went to schoola dn planned be an architect then i decided id much rather build the stuff in 3d and do all that fun stuff. sorry for going all over the place.. thanks for any responses. Link to comment Share on other sites More sharing options...
skogskalle Posted April 9, 2004 Share Posted April 9, 2004 hey brian.... first of all, It seems that you allmost want us (the other people of this forum) to tell you what to do with your career/life... just do what you feel like doing... if you do what you think is fun, youll learn more, and be a better artist... As for my education... ehm.. I have none. Im self taught, started modelling stupid characters n scenes and trying to make some funny short movies some 5-6 years ago. I kinda slipped into CGA by accident. A friend of my older brother was working as an architect, and he needed some 3d illustrations done. I got hired, and then about two years ago I started my own business instead. so you really dont NEED any education, but I do think it could help. I wish I had taken some art-classes before I started my business for example... not learning about any specific 3d-tools or anything, just learning "what makes a nice picture".. shadows, light, composition etc. anyways... good luck whatever you do cheers Kalle - (totally midlife crising 22 year old from sweden) =) Link to comment Share on other sites More sharing options...
pmanahan Posted April 9, 2004 Share Posted April 9, 2004 I started out taking art in community college because that was my favorite subject and I knew I didn't like traditional acedemic classes. That led to art school which I focused on illustration because I liked doing realistic work, I didn't like or understand fine art and wasn't good at graphic design. Then I freelanced out of school and then was able to get a staff job painting (with with brushes) renderings of the inside of airplanes for some customers of Boeing which transitioned into 3D. The best thing is to be honest with yourself and do what you want to do not what you think you should do. I didn't plan a lot of my life because you don't know where life will take you so have fun. pmanahan Link to comment Share on other sites More sharing options...
XxBrianxX Posted April 10, 2004 Author Share Posted April 10, 2004 oh im not trying to have peopel decide for me lol im just seeing what direction people have taken to become a cgarchitect.. because thats what i want to do .. i started off wanting to do special effects for the movies.. but that seems too far out of reach so decided id study to be an architect and ive decided that i dont necessarily enjoy it too much i dont mind it but i did enjoy my 3d modling classes.. so yea i was just seeing how peopel got started. Theres really no classes that say hey take me to become a cgarchitect ya know? well im in the midst of teaching myself 3dmax6 and i know a little photoshop.. just gotta keep going at it.. thanks for the replys... 22 and already out there by yourself.. very ambitious good luck.. Link to comment Share on other sites More sharing options...
Dan J Posted April 13, 2004 Share Posted April 13, 2004 Brian, As long as you're doing what you love to do, that's all that really counts. But if you're doing this thinking its all $$ you might think a bit harder and soul search a lot more. I've noticed that the arch/building business is very cyclical and is proun to heavy lay offs, from time to time. Not to say that if you're one of the best that you would be laid off, but it does happen to the well paid staff as well as the dead wood. I'm at the other end of the spectrum- late 30's, BS in Arch and Urban Design/planning, not licensed and would need to work another 5 years under an architect or return to grad school then do the internship process. I've been a CG arch for around 6 years and have skills in all the tools and I'm doing well, with good clients. I'm mostly self taught, but use this site and others for more training. CG arch isn't all it can be. Unless you work with the cream of the crop Developers and Architects, you will be producing some fairly typical architectural stuff. I had one friend who was just glad to be in an office producing CG of tilt up concrete construction warehouse buildings. It paid the bills, but how cool can that be. No offense to anyone and I've had a few like that. I'm not trying to down you buzz, but keep your options as broad as possible. If you want to be a CG artist for architects and others, you can save your self some $$ skip school and learn as much on your own as possible. If you want to be an architect/designer who can use the CG tools to aid in the deisgn process and wants to be licensed, then definitely go to school. If you want to go to school to become a better CG artist, then definitely do it. If you haven't looked at these schools to transfer to yet, you should- Arch with emphasis on CG-Texas A&M, Pratt, Princeton, UNLV. Art schools with CG- Savannah, Central Florida, UCLA, Ball state. Schools that are ahead of the curve for Interactivity- Illinois State @ C/U, Carnegie-Mellon, MIT, North Carolina. Vocational, Assoc. or film with strong CG- Vancouver Film, USC, SF & Phil Art inst., Gnomon and Full Sail. I know I've missed a few and perhaps someone will offers. I know this sounds like some wisely ol' owl hooting at you from up above, but I always appreciate candid info from anyone who has traveled down a road I'm considering traveling down. Remeber though, the quality of you CG Art, in any field, is the only measure of your success. Best of luck! Link to comment Share on other sites More sharing options...
XxBrianxX Posted April 15, 2004 Author Share Posted April 15, 2004 Hey thanks for the responses. Yea im not to interested in making a ton of money but enough to keep my life comfortable... im not a greedy person... just as long as i dont have to do something i disgust... its all about being happy right... the way i figure it ill hoan my skills artistically and software wise, try for a steady cg job.. if not i can always be a CAD operator... or a singer... yea ill try out for american idol...right... anywho thanks a bunch for taken the time to reply to my lil ol thread, love to hear from some more peeps.. thanks Link to comment Share on other sites More sharing options...
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