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Exterior w/Light Tracer


Jet
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Just finished first run at materials on this model. This is my first fully modeled 3dsmax exterior model that i modeled with Max! I modeled everything in max except for the Roof. Usually I model in AutoCAD and then import. I did the Roof in AutoCAD but that was it. I have a bad habbit of modeling every single thing all the time. but oh well thats me. Im looking for C&C's on this one. It has to be rendered by tommorrow, but im thinking a few more last minute mods before its sent to the printers would be good. I am working on landscape right now.

Thanks in advance.

here is the image

knightpreview.jpg

 

Jet

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Hi Jet,

 

A few comments, wich you can ignore commpletely since I am a newbie in arch. rendering ;)

 

Here it goes:

Those double shadows look strange.

The bricks above the arch look a bit burnt.

The background is too dark and blue.

And I would lower the contrast of the whole picture a bit.

 

Excuse me if I sound harsh but English is not my first language, but I am sure you will forgive me; :)

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The window could use a little reflection they are too dark right now. Also you have a weird two shadows thing going on. If you are use ies sun turn the sky light to a little more cloudy day the contrast between the front face and the side seems to great.

 

attachment.php?attachmentid=624&stc=1

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Thanks, As it was rendering i noticed the double shadows and was scratching my head, it took about 2 hours for it to render that 640 pixel image, i will have about 3 hours in the morning to add my landscaping to the model and then let it print, it has to be ready for a Tuesday morning meeting. As Insurance I have already completed a simulated radiosity for the model, but would like to use an actual light tracer image to submit.

 

Thanks again,

 

Jet

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