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Spline normals


Jape
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Hey all, im having some problems extruding certain splines, i have the wooden frame of a curain window in which i want to model my glazing. Beceause there is one frame that has an arc in it, i thought i would detach the arc to an shape, then complete the spline for the linear parts and then extrude. But it will only extrude in the z-axis, how can i adjust the normals (cause my guess is these are not pointing towards the right direction) so that it is extruding right ???,

 

ill try posting a screenshot to clarify it a bit...

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Though i do know hot to solve it, i.e. just tracing over the lines with new splines, im wondering if there is a way around retracing all the lines thought this all costs precious time....

 

 

screenshot attached ....

 

spline.JPG

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Thx for your fast reply Rivoli!, I did doublecheck my welds and that does not seem to be givving the problem. Also it actually doesn't generate a solid beceause it just stretches my spline instead of giving it a thickness (check screenshot) thats why my guess was normals... Also tried changing the reference coordinate sys before extruding, but that also didn't work,

 

Keep in mind though that i detached the shape that i used from the curtain window frame and used it for the glass plane,

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No prob. Indeed i also think the problem is beceause the spline i used is detached from the mesh (curtain window frame). But im totally in the dark as how i can ''clean" my detached spline so i can reuse it for an extrusion..

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if you don't need thickness i'd try to convert your shape in a editable poly, extrude the polygon and then delete the cap. you should get just the sides of your extrusion. you can also section (edit: make a section, i don't know if section can be used as a verb) your window frame, create a shape from your section (which is a spline) and then use it as you like.

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no no, i do need thickness, only the problem is that whatever i do, or how i do it, it always extrudes like in the screenshot, flat, where i want thickness.

 

Sorry bou that maybe i wasn't very clear, i made a new screenshot so maybe now its a little bit more clear about what i want to do...

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WOW, indeed that is the smarter thing to do Rivoli. I hardly ever used section before but now im beginning to see your point. Very handy for this job, and now i am getting good extusions, still need to practice a bit with this tool but (as i have a lot other planes to do also) this will save a lot of time!!

 

BIG thx for the tip Rivoli, you helped me out a bunch :)

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